Veilspan
Android playtest · Chapter I
Veilspan for Android
A mobile RPG client for Veilspan — explore Gloomfen Depths on your phone,
with full crossplay to the browser at
veilspan.com/play .
↓ Download latest APK
build dev-102 · ~65 MB · Android 7.0+
Play Protect may warn.
This is a debug / playtest-signed APK, not a Play Store release.
Android may show an “unknown app” or Play Protect warning — that is expected
until we ship a production-signed build. Install only if you trust this source
(veilspan.com ).
Version history
dev-102
latest
2026-10-23 · playtest
Quiet Dark — playtest build from source tag dev-102, commit 6c4b44b.
df3bf20
2026-10-15 · playtest
Need / Greed / Pass — a party loot roll opens a leather panel with a countdown. Need, Greed, and Pass go to the server. Solo victories stay on the ground.
Pickup list — ground loot shows an icon, rarity color, effect line, and Pick up all.
Includes 59c803d Fold strip, phone cards, and the MMO room layout.
d43d2d0
2026-10-04 · playtest
Quest item examine — examining a quest item opens a card with art, name, and the quest blurb.
Level-up — a centered celebration shows the new level, gains, and attribute spends.
Includes d297d52 painted Ward portraits on the create roster.
641c5a1
2026-10-04 · playtest
Ward on the create roster — Hitch is replaced by Ward. Guard and Slam replace Pin, Hobble, and Reel.
Existing characters — hitch and tpl-hitch stay as race aliases, so a saved Hitch can still pick human or dwarf.
Includes 1adb986 borderless MTG-style room entity cards.
1adb986
2026-10-04 · playtest
Borderless MTG cards — room entity cards are full-bleed art with a soft nameplate and thin type accent (enemy red / quest gold), not dark bordered boxes with tiny sprites.
Includes 86e8338 web-style room enemy cards and HP bars.
c5255bb
2026-10-03 · playtest
Skills sheet — title is Skills. Spellbook copy is gone. Phone menu sheet from 8fb3e15 stays.
Includes 8fb3e15 phone menu, quick-action pins, and the class kit hotbar
8fb3e15
2026-10-03 · playtest
Phone menu — bottom sheet with large rows for Character, Quest Log, Equipment, Skills, and Settings. Room art stays visible. Tap outside or swipe the handle to close.
Quick actions — pin chips live in Settings, not a checkbox wall. At most six show on the action bar; the rest stay in Settings.
Chrome — Inv, Map, Actions, and Console stay on the bar. Guest badge in the header is unchanged.
Includes d5ec995 create roster, race picker, and per-character hotbar
d5ec995
2026-10-03 · playtest
Create roster — Fenwatch, Alley, Rune Hand, Ward, Rigger with the signed blurbs. No Warrior/Rogue/Mage subtitles.
Race picker — Fenwatch human/dwarf; Alley human/dwarf/elf; Rune Hand human/elf; Ward human/dwarf; Rigger construct only. Saved elve reads as elf.
Guest — veilspan.com may pick class and race; other hosts stay a random guest. 400s from the server are shown, not swallowed.
Hotbar — per character. Kit ids cast by name (Brace, Slip, Inscribe, Guard, Bolt, Rig). Empty slots fill from equipped skills, four skills max.
Includes c4ebc63 guest reconnect and quest Turn In
c4ebc63
2026-10-02 · playtest
Guest reconnect — remember characterSelected so app-resume re-sends sc (Meadows funnel)
Quest log Turn In — gold filled thumb target for turnInAnywhere / readyToTurnIn (web guestturnin1 parity)
Includes prior playtest UX through ae4412c buff chips + turn-in markers
ae4412c
2026-10-01 · playtest
Combat buff chips — small buff/debuff rectangles above/beside portraits (statusEffects)
Equipment stats — larger, higher-contrast HP/MP/ATK/DEF under the paper doll
Web parity — live play ?v=buffport1; Servitor chroma green keyed transparent
Includes quest turn-in markers, map Travel follow, prior playtest UX
3de00bc
2026-10-01 · playtest
Quest turn-in markers — gold quest icons on Cartographer rooms where a ready quest turns in at an NPC
Map legend — You / Turn in / Selected plus quest name in tooltip & intel
Protocol — questLog now includes turnInRoomId (web parity ?v=map-turnin1)
Includes map Travel follow/fade-close, prior playtest UX
5b4cfca
2026-10-01 · playtest
Map Travel — smooth camera follow while pathing; overlay fades closed on arrival
Web parity note — live play also has Travel-on-select, quest area groups, denser equipment, combat buff bars
Includes prior playtest UX (action banners, fullscreen menus, OAuth X fix)
25fe7a8
2026-09-30 · playtest
Action feedback — larger SYSTEM toasts + distinct action-result banners
Full-screen menus — Character / Quests / Equipment / Settings near full-screen like the shop
Entity stacks — clearer stacked chrome + animated expand/collapse
Battle polish p2 — clearer hierarchy + latest-action banner
Includes OAuth X fix, Actions sheet, boss phases, Settings, P1j map
d3034db
2026-09-30 · playtest
Sign-with-X OAuth — fixed Android Auth0 redirect crash returning from X (AppCompat redirect theme, scheme intent-filters, taskAffinity)
Mobile UX — room Actions sheet + collapsed combat log
Includes A9 boss phases, Settings, P1j map from prior playtest
7cbb5df
2026-09-30 · playtest
A9 boss phases — multi-phase boss encounters wired for mobile
Settings — in-app settings surface for playtest controls
P1j map — worldmap craft atlas / tile updates
Haptics — tactile feedback on key combat / UI events